In Progress Projects

Below are current shots of my current project(s). They are all in Unreal Engine 5 unless otherwise stated. None of these are finished yet and as such this page is subject to change constantly.

First are shots from a village with toll road, ruins, and bandit camp. Any random cubes or spheres are the current placeholders for the dialogue and systems. The terrain is subject to tweaking especially as experiments with water and fog continue. Art is subject to change due to the nature of placeholder objects in development. Current photos include: A line of dialogue, scene from the edge of the village creek up towards the bandit camp, some of the initial mystery locations for lore, a previous in-progress top-down shot in engine of the whole map, and one of the initial configurations for where the spring that feeds the creek exists with ruins.

Its dialogue system is currently an experiment with using behavior trees instead of the data tables and structs from previous projects in UE5.